Description
I decided to get out of my comfort zone coding and build an actual game with Unity. I had no previous experience with the physics engine and built the game from scratch while learning C#.
Kovaaks is an aim training game where in its simplest form users shoot targets that randomly appear on their screen to achieve as high of score as possible.
Demo
Here's a video of the game being played:
To play, go to the Github and download the app (instructions in README)
Tools + Frameworks
C#, Unity Engine